What’s truly unique about Deadly Premonition 2 is how marvelously memorable and ridiculously campy the kookie cast of characters is. For fear of spoilers, I won’t go into too much more detail, but rest assured, your favorite movie-obsessed FBI criminal profiler, Francis York Morgan, is ready to get to the bottom of yet another sinister plot. Said case takes place in the backwater Louisiana town of Le Carré, and involves the murder of a young, beautiful woman called Lise Clarkson. Serving as both a sequel and a prequel to the original title, Deadly Premonition 2 kicks things off in suitably nutty fashion and centers on a retired, stoned-out-of-his-mind York under investigation for a case long thought to be closed. In many ways, it profoundly changed the way I - and many others - view the medium as a whole. The strange thing is, for a murder mystery about an idiosyncratic FBI agent who has a penchant for coffee, cigarettes and 80’s B-movies, Hidetaka Suehiro’s rough-around-the-edges fourth-wall-breaking crime-thriller harbored a deep, meaningful story that not only emotionally resonated with fans, but skewered our preconceptions of what makes a game, well, good. Seriously, you really do either love it or hate it. Frankly, to call Deadly Premonition the marmite of video games would be a massive understatement. Not only did 2010’s Xbox 360 exclusive earn a prestigious spot in the Guinness World Records for being the most critically polarising video game of all time, but it also went on to become a legit cultural phenomenon that was later ported to the PC, PlayStation 3, and the Nintendo Switch. Few video games have managed to build up as much of a cult following as Access Games’ critically divisive open-world survival horror opus, Deadly Premonition.
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